Abstract
Many investigators are considering developing videogames for health (video-G4Hs) but have questions about how to get started. This report provides guidance for investigators considering a G4H as a behavioral intervention procedure from a team of experienced G4H developers. Thirteen commonly asked questions are answered, including defining a G4H, considerations in developing a team, considerations in G4H design, and anticipating unintended consequences.
Original language | English (US) |
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Pages (from-to) | 183-190 |
Number of pages | 8 |
Journal | Games for Health Journal |
Volume | 2 |
Issue number | 4 |
DOIs | |
State | Published - Aug 1 2013 |
ASJC Scopus subject areas
- Health(social science)
- Rehabilitation
- Computer Science Applications
- Public Health, Environmental and Occupational Health