Feasibility of articulated arm mounted oculus rift virtual reality goggles for adjunctive pain control during occupational therapy in pediatric burn patients

Hunter G. Hoffman, Walter Meyer, Maribel Ramirez, Linda Roberts, Eric J. Seibel, Barbara Atzori, Sam R. Sharar, David R. Patterson

Research output: Contribution to journalArticle

65 Citations (Scopus)

Abstract

For daily burn wound care and therapeutic physical therapy skin stretching procedures, powerful pain medications alone are often inadequate. This feasibility study provides the first evidence that entering an immersive virtual environment using very inexpensive (∼$400) wide field of view Oculus Rift Virtual Reality (VR) goggles can elicit a strong illusion of presence and reduce pain during VR. The patient was an 11-year-old male with severe electrical and flash burns on his head, shoulders, arms, and feet (36 percent total body surface area (TBSA), 27 percent TBSA were third-degree burns). He spent one 20-minute occupational therapy session with no VR, one with VR on day 2, and a final session with no VR on day 3. His rating of pain intensity during therapy dropped from severely painful during no VR to moderately painful during VR. Pain unpleasantness dropped from moderately unpleasant during no VR to mildly unpleasant during VR. He reported going "completely inside the computer generated world", and had more fun during VR. Results are consistent with a growing literature showing reductions in pain during VR. Although case studies are scientifically inconclusive by nature, these preliminary results suggest that the Oculus Rift VR goggles merit more attention as a potential treatment for acute procedural pain of burn patients. Availability of inexpensive but highly immersive VR goggles would significantly improve cost effectiveness and increase dissemination of VR pain distraction, making VR available to many more patients, potentially even at home, for pain control as well as a wide range of other VR therapy applications. This is the first clinical data on PubMed to show the use of Oculus Rift for any medical application.

Original languageEnglish (US)
Pages (from-to)397-401
Number of pages5
JournalCyberpsychology, Behavior, and Social Networking
Volume17
Issue number6
DOIs
StatePublished - Jun 1 2014

Fingerprint

Occupational therapy
Eye Protective Devices
Goggles
occupational therapy
Pediatrics
Occupational Therapy
virtual reality
Virtual reality
pain
Arm
Pain
Body Surface Area
Burns
Virtual Reality Exposure Therapy
Acute Pain
Feasibility Studies
Therapeutics
PubMed
Cost-Benefit Analysis
Foot

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Applied Psychology
  • Communication
  • Computer Science Applications
  • Social Psychology
  • Medicine(all)

Cite this

Feasibility of articulated arm mounted oculus rift virtual reality goggles for adjunctive pain control during occupational therapy in pediatric burn patients. / Hoffman, Hunter G.; Meyer, Walter; Ramirez, Maribel; Roberts, Linda; Seibel, Eric J.; Atzori, Barbara; Sharar, Sam R.; Patterson, David R.

In: Cyberpsychology, Behavior, and Social Networking, Vol. 17, No. 6, 01.06.2014, p. 397-401.

Research output: Contribution to journalArticle

Hoffman, Hunter G. ; Meyer, Walter ; Ramirez, Maribel ; Roberts, Linda ; Seibel, Eric J. ; Atzori, Barbara ; Sharar, Sam R. ; Patterson, David R. / Feasibility of articulated arm mounted oculus rift virtual reality goggles for adjunctive pain control during occupational therapy in pediatric burn patients. In: Cyberpsychology, Behavior, and Social Networking. 2014 ; Vol. 17, No. 6. pp. 397-401.
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