Human factors issues in the design of stereo-rendered photorealistic objects: A stereoscopic Turing test

Collin D. Brack, John C. Clewlow, Ivan Kessel

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

We present visual acuity metrics, human factors issues, and technical considerations in the construction of a stereorendered reality test in the spirit of the Turing test, Alan Turing's famous artificial intelligence test designed to explore the boundaries between human and machine interaction. The overall aim of this work is to provide guiding principles in the design of a stereoscopic reality test.

Original languageEnglish (US)
Title of host publicationProceedings of SPIE-IS and T Electronic Imaging - Stereoscopic Displays and Applications XXI
DOIs
StatePublished - Mar 25 2010
EventStereoscopic Displays and Applications XXI - San Jose, CA, United States
Duration: Jan 18 2010Jan 20 2010

Publication series

NameProceedings of SPIE - The International Society for Optical Engineering
Volume7524
ISSN (Print)0277-786X

Other

OtherStereoscopic Displays and Applications XXI
CountryUnited States
CitySan Jose, CA
Period1/18/101/20/10

    Fingerprint

Keywords

  • Photorealism
  • Presence
  • Reality test
  • Rendering
  • Stereoscopy

ASJC Scopus subject areas

  • Electronic, Optical and Magnetic Materials
  • Condensed Matter Physics
  • Computer Science Applications
  • Applied Mathematics
  • Electrical and Electronic Engineering

Cite this

Brack, C. D., Clewlow, J. C., & Kessel, I. (2010). Human factors issues in the design of stereo-rendered photorealistic objects: A stereoscopic Turing test. In Proceedings of SPIE-IS and T Electronic Imaging - Stereoscopic Displays and Applications XXI [75241F] (Proceedings of SPIE - The International Society for Optical Engineering; Vol. 7524). https://doi.org/10.1117/12.838879