TY - JOUR
T1 - Visualized Emotion Ontology
T2 - A model for representing visual cues of emotions
AU - Lin, Rebecca
AU - Amith, Muhammad
AU - Liang, Chen
AU - Duan, Rui
AU - Chen, Yong
AU - Tao, Cui
N1 - Funding Information:
This research was supported by the UTHealth Innovation for Cancer Prevention Research Training Program Summer Intern Program (Cancer Prevention and Research Institute of Texas grant # RP160015), the National Library of Medicine of the National Institutes of Health under Award Number R01LM011829, and the National Institute of Allergy and Infectious Diseases of the National Institutes of Health under Award Number R01AI130460. Dr. Yong Chen was supported in part by the following NIH grants: 1R01LM012607, 1R01AI130460, R01AI116794, 7R01LM009012, K24AR055259,P50MH113840.
Funding Information:
Publication of this article was supported by the UTHealth Innovation for Cancer Prevention Research Training Program Summer Intern Program (Cancer Prevention and Research Institute of Texas grant # RP160015), the National Library of Medicine of the National Institutes of Health under Award Number R01LM011829, the National Institute of Allergy and Infectious Diseases of the National Institutes of Health under Award Number R01AI130460, and the following National Institute of Health grants under 1R01LM012607, 1R01AI130460, R01AI116794, 7R01LM009012, K24AR055259, P50MH113840.
Publisher Copyright:
© 2018 The Author(s).
PY - 2018/7/23
Y1 - 2018/7/23
N2 - Background: Healthcare services, particularly in patient-provider interaction, often involve highly emotional situations, and it is important for physicians to understand and respond to their patients' emotions to best ensure their well-being. Methods: In order to model the emotion domain, we have created the Visualized Emotion Ontology (VEO) to provide a semantic definition of 25 emotions based on established models, as well as visual representations of emotions utilizing shapes, lines, and colors. Results: As determined by ontology evaluation metrics, VEO exhibited better machine-readability (z=1.12), linguistic quality (z=0.61), and domain coverage (z=0.39) compared to a sample of cognitive ontologies. Additionally, a survey of 1082 participants through Amazon Mechanical Turk revealed that a significantly higher proportion of people agree than disagree with 17 out of our 25 emotion images, validating the majority of our visualizations. Conclusion: From the development, evaluation, and serialization of the VEO, we have defined a set of 25 emotions using OWL that linked surveyed visualizations to each emotion. In the future, we plan to use the VEO in patient-facing software tools, such as embodied conversational agents, to enhance interactions between patients and providers in a clinical environment.
AB - Background: Healthcare services, particularly in patient-provider interaction, often involve highly emotional situations, and it is important for physicians to understand and respond to their patients' emotions to best ensure their well-being. Methods: In order to model the emotion domain, we have created the Visualized Emotion Ontology (VEO) to provide a semantic definition of 25 emotions based on established models, as well as visual representations of emotions utilizing shapes, lines, and colors. Results: As determined by ontology evaluation metrics, VEO exhibited better machine-readability (z=1.12), linguistic quality (z=0.61), and domain coverage (z=0.39) compared to a sample of cognitive ontologies. Additionally, a survey of 1082 participants through Amazon Mechanical Turk revealed that a significantly higher proportion of people agree than disagree with 17 out of our 25 emotion images, validating the majority of our visualizations. Conclusion: From the development, evaluation, and serialization of the VEO, we have defined a set of 25 emotions using OWL that linked surveyed visualizations to each emotion. In the future, we plan to use the VEO in patient-facing software tools, such as embodied conversational agents, to enhance interactions between patients and providers in a clinical environment.
KW - Crowdsourcing
KW - Emotion
KW - Graphical user interfaces
KW - Human computer interaction
KW - Knowledge engineering
KW - Knowledge representation
KW - Public healthcare
KW - Semantic web
KW - Software agents
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U2 - 10.1186/s12911-018-0634-6
DO - 10.1186/s12911-018-0634-6
M3 - Article
C2 - 30066654
AN - SCOPUS:85050818948
SN - 1472-6947
VL - 18
JO - BMC Medical Informatics and Decision Making
JF - BMC Medical Informatics and Decision Making
M1 - 64
ER -